runtime.timer.ts (field)

24 uses

	runtime (current package)
		time.go#L87: 	ts *timers
		time.go#L265: 	ts := t.ts
		time.go#L433: 	if t.ts != nil {
		time.go#L436: 	t.ts = ts
		time.go#L487: 			t.ts.zombies.Add(1)
		time.go#L523: 	if t.ts != ts {
		time.go#L526: 	t.ts = nil
		time.go#L581: 			t.ts.zombies.Add(-1)
		time.go#L586: 		if min := t.ts.minWhenModified.Load(); min == 0 || when < min {
		time.go#L591: 			t.ts.updateMinWhenModified(when)
		time.go#L739: 				t.ts = nil
		time.go#L749: 		if t.ts != ts {
		time.go#L782: 			t.ts = nil
		time.go#L879: 		if t.ts != ts {
		time.go#L900: 			t.ts = nil
		time.go#L1026: 	if t.ts != ts {
		time.go#L1065: 	if t.ts != nil {
		time.go#L1066: 		assertLockHeld(&t.ts.mu)
		time.go#L1097: 	ts := t.ts
		time.go#L1103: 			t.ts.zombies.Add(1)
		time.go#L1376: 		if t.ts != nil {
		time.go#L1377: 			timerGroup = t.ts.syncGroup
		time.go#L1433: 		t.ts.zombies.Add(-1)
		time.go#L1471: 		t.ts.zombies.Add(1)